Navigation
index
next
|
Eureka documentation
»
Contents
Contents
ΒΆ
Manual for Eureka v2.1.0
Introduction
License
Installation
Requirements
Doom Engine
Windows
macOS
GNU / Linux
Running Eureka
Option Syntax
General Options
Configuration Options
Environment Variables
User Interface
Panning and Zooming
The Camera
The Grid
Rendering Mode
Floor sector rendering
Ceiling sector rendering
Lighting sector rendering
Sound sector rendering
Find and Replace
Browsers
Searching in the browsers
Keyboard Shortcuts
Suggested Key bindings
Project Management
Create a new WAD
Open a map
Add a new map
Rename a map
Copy a map
Delete a map
Export a map
Mapping Concepts
Vertices
Linedefs
Sectors
Things
Multiple selections
Deselecting
Transformations
Scale dialog
Scale with the mouse
Rotate dialog
Rotate with the mouse
Textures
Sidedefs
Floor / ceiling textures
Building Basics
Adding a room
Joining rooms
Adjusting ceiling height
Texture alignment
Manual alignment
Auto alignment
Cookbook
Stairs
Layout
Method
Downloads
Curved Stairs
Layout
Method
Notes
Downloads
Sky
Method
Downloads
Sacrificial Altar
Method
Downloads
Toxic Pool
Method
Downloads
Doors
Building a door
Manual Doors
Locked Doors
Remote Doors
Downloads
Teleporters
Teleport Platform
Landing Site
Downloads
Lifts
Method
Downloads
Traps
Examples
Monster Closet
Monster Platform
Crushers
Drop Trap
Lock-In Trap
Teleport Ambush
Combat Teleporting
Nukage Surprise
Prefabs
Downloads
Merging Vertices
Merging Sectors
Command Reference
Index
File Commands
Edit Commands
View Commands
Browser Commands
Tools Commands
Help Commands
Miscellaneous
General Editing
Vertex Editing
Linedef Editing
Sector Editing
Thing Editing
2D View
3D View
Keyboard and Mouse
Key System
Key Names
Modifiers
Command Syntax
Special Prefixes
Binding Keys
Keyboard and Mouse Summary
All Modes
Things Mode
Vertex Mode
Linedef Mode
Sector Mode
3D Preview
Cheatsheet
Next topic
Introduction
This Page
Show Source
Quick search
Navigation
index
next
|
Eureka documentation
»
Contents