Teleporters

../../_images/teleport-01.png

A teleport is triggered by walking over a Linedef with the teleport special. The tag of the Linedef points to the sector where the teleport lands.

Teleport Platform

  • Create a 64x64 sector for the teleport platform
  • Set the floor texture as GATE1, the ceiling as TLITE6_5
../../_images/teleport-02.png
  • Enter linedef edit mode (l)
  • Press ; then f to apply a fresh tag to all four Linedefs. This will point to the teleport landing sector.
../../_images/teleport-03.png
  • Choose the Linedef Type as 97 WR Teleport

Note

A teleport is only triggered when walking from the Front to the Back of a Linedef. This is intentional as it allows the player to walk off the landing platform without triggering another unintended teleport.

Landing Site

  • Tag the landing sector the same as the teleporter Linedefs. Press ; then l to apply the last used tag to the landing sector.
  • Enter Thing edit mode (t), position the mouse cursor inside the landing sector and press ins. Choose the Type as 14 Teleport Exit (labelled as TFOG in the thing browser)
../../_images/teleport-04.png
  • Click the directional arrows to set the angle of the TFOG thing. This is the angle faced after teleporting.

Downloads

teleporters.wad